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Bandit Golem DF145BS
Face Bolt (Beybattle Top): Golem (ゴーレム)
This Metal Face Bolt depicts a rock golem in a defensive position. Being brown in colour, true to its classical element, the golem bears a gladiator-esque helmet for its face with black nothingness yet carrying a bright yellow eye. It then consists of its two rocky arms which are quite jagged and bulky. Its left arm is lastly shown compromising a fist as a symbol for Bandit Golem's type.
Golem finds the mythical golem namesake atop with the a gladiator-like helmet with two small "ears" pushing out from the "helmet". The golem's head is situated between its two arms where its right arm consists of three square-like "pockets" with cracks and dents from ground designed in them. The right arms ends where it "holds" the Element Wheel's crystal with various earth-enchanted crystals scattered around. Its left however, is detailed even more than its counterpart by bearing an increased amount of armour that is quite burly at that. Interesting though, is that the right arm is shorter than the left as a thin-enough gap in-between both appears.
Golem also features earth-like decals that consist of stones, pebbles, mud and silver spikes. This gives Bandit a camouflaged appearance that the military practice.
Bandit is a translucent emerald which contains small square-like protrusions rounding up the part; along with some other linear designs here and there as well as some gear-like formations. Other than being a basic Element Wheel, it contains the circular element symbol all Crystal Wheels carry, though Bandit is the first Earth-oriented Element Wheel, encasing the Earth symbol in a gem-like fashion.
When in Crystal Up Mode, the surface of Bandit is more fixed and less rugged like its other side, along with some semi-translucent black highlights added.
Attack: 1 - Defense: 5 - Stamina:1
Spin Track: Down Force 145 (DF145)
Weight: 1.5 grams
Down Force 145 is one of the early variations of 145, sprouting an air-supporting gimmick. Fitted with four blades around the Spin Track, positioned in two different ways, they theoretically are supposed to push air down-wards, hence Down Force 145. As a result, it should provide extra Stamina for the Beyblade however this is not the case.
The four blades are simply not long or large enough for the proposed gimmick to work, therefore causing DF145 as essentially; a useless Stamina Track. Other, more viable options are available, including BD145 and the out-classed, but majorly decent GB145. It is a semi-translucent brown.
Attack: 0 - Defense: 1 - Stamina: 2
Performance Tip: Ball Sharp (BS)
Weight: 1.0 grams
Ball Sharp is a synthesis of the Ball and Sharp Performance Tips, creating primarily a half-sphere formation yet evened out with the Sharp "tip" at its edge. Classified as a Stamina-Type Performance Tip, its combination gimmick cannot save it from the troubles Sharp originally had. With the constant swaying, curving and off-balance, it tends to scrape the Stadium floor and decreases the amount of Stamina still available.
Along with this, BS has very low-grip, making it quite easy to be pushed around by an opposing Bey and "hop" on some occasions. Although better options for Stamina exist, such as heavily-overshadowed yet still useful WD and the Defense-implented RDF. But WB might have been a better alternative for Bandit Golem. It is a semi-translucent brown.
Attack: 0 - Defense: 5 - Stamina: 2
Bandit Golem's anime beast bears a striking resemblance to the monster form of Gorem (Golem in the Japanese version), a Bakugan from the Japanese-Canadian anime, Bakugan Battle Brawlers.
Also, Goreim (ゴレイム) and Golem (ゴーレム) share some of the same Japanese characters, even their Romaji names are very much alike. i.e. Goreimu vs. Gōremu
Bandit Golem and Berserker Behemoth are the only beys in the Anime to use a "reverse synchrome". Before Kira discarded it, the Synchrome Bey was Golem-Behemoth SR200BWD, but after disposing of it, Yoshio took Behemoth and made Behemoth-Golem DF145BS
Although classified as a Defense-type, it doesn't have much defense due to its BS tip.
Bandit Golem is based primarily on the Golem. Originating from Jewish mythology, golems were sentient creatures constructed of inanimate matter; though it it most well-know as being a humanoid creature made of rock or stone. In other essence, golems have been featured in countless stories and tales and have also been included in the media. Golem is also known to be servants of evil forces. It is basically a creature that is an embodiment of destruction.
In its Japanese name, Goreim is a stylized derivation of the "golem". Interestingly enough though, is that it shares the same case with Saramanda in that whilst Saramanda was a result of a derivation of "salamander", in Japanese, the characters of "r" and "l" carry the exact same sound (while "l" is non-existant), therefore using the former in place for the latter.
Bandid comes from "bandit", lawless people who very much in the same vein as robbers, attacked and had the use of weaponry to obtain their booty. One aspect of Bandid Goreim and its anime beast is that however, it does not seem to show any correlation bandit-wise. The only exception however seems to be that as bandits were usually of the Old West, they wore eye-masks similar to robbers and in the chapter that Bandid Goreim's owner, Yoshio Iwayama debuted in, he is shown in a silhouette with something on his eyes that can be made out as a bandit's eye mask. Despite this, he is never shown to have this later on in the manga or anime.
The weapon on its Japanese packaging that usually relates with their "warrior name" is shown as a labrys, a double-bladed axe. It once again, fails to show any resemblance to a bandit.