Beyblade Fighting Tournament (ベイブレードFIGHTING TOURNAMENT) was the second video game released. It was released on August 11, 2000 in Japan. ]]
This game was more closer to the final beyblade product then Jisedai Bēgoma Battle Beyblade had been and yet still has a few final ideas held within it. The standard game play involves visiting locations and the player fights their way through tornements to advance to the next stage of the game. As each tornement was won, more parts and bit-beasts are made able to be bought from the games shop. Max, Rei, Kai and Tyson were the final champions of each respective tournament. The player also was challenged by Jin.
The player could only start with one of 4 arch-types, "Dragoon", "Draciel", "Dranzer" and "Driger". Intially by default the player could only choose Dragoons, although codes were released in magazines to acess the other arch-types (due to a misprint, the Draciel and Dranzer codes were later reprinted in correct form on the games website). The codes to unlock the players archetypes are; 5656 (Dragon, also the default), 4622 (Driger), 1137 (Draciel), 9520 (Dranzer). Jin's bit archetype also was dependant on what the player select, for example he used Metal Dranzer if the player was using the Dranzer archetype.
Each bit was released in the shop as part of a series, such as "Kid" (Kid Dragon, Kid Dranzer , etc), "Knight" (Knight Driger, Knight Dranzer, etc), "Dark" (Dark Driger, Dark Dragoon, etc) two at a time.The first bit players begin with is based on the "Kid" series, thus the players begins with either "Kid Dragoon", "Kid Driger", "Kid Draciel" or "Kid Dranzer". Each series of bits had a different strength and the price to purchase them grew with the strength of the series it was from, for example "Knight series" bits were weaker then "Dark series" bits.
As well as the code to choose the archtype the player began with, Japanese version of the Spin Gear System beyblades released in the year 2000 also carried a code on their bits. This was so players could unlock that particular bit in the game in the shop.
Within each match, however, aside from the launch the player had virtually no control on the beyblade once it was in the arena.This meant the player was forced to upgrade their bits and beyblades throughout the game to increase the chance of success versus failure as the game was mostly luck based, especially in later tournament stages.
- Kenny, Max and Ray make their first video game appearances, while Kai, Tyson and Hiro (as Jin) make their second.
- Like with the Jisedai Bēgoma Battle Beyblade, a number of bit-beasts were featured on offical beyblades.
- Also, up until 2003, beyblades would have a random second bit released with each toy, the random bit was often one of the bit-beasts from this game (Knight Dranzer was one of the most common ones).
- Outside of the normal Driger, Dragon, Dranzer and Draciel bits, only Master Dragoon, Frostic Dranzer, Metal Driger were actually used in the manga or anime storylines.
- During the early 2000's, fake beyblades often carried bit-beasts from this game, though Jisedai Bēgoma Battle Beyblade also saw some of its bits featured on fakes, this game was more likely to see its bits released on the fakes.
- The bit from Ultimate Frostic Dranzer returns as a "Frost series" bit "Frost Dranzer", and is joined by Frost Drgier, Frost Dragoon and Frost Draciel.
- Once again, this game features some concepts and ideas that were later abandoned within the Beyblade franchise, though many ideas were continued on within the manga and anime. Calls backs to this stage of the franchise were still being made as late as Beyblade: G-Revolution, when Jin entered with Metal Driger.
- The manga changed to match this game much more and the events of the Japanese tournament featuring Rei, Max, Kai and Tyson tied in with the game.